heitaoflower's repositories
exoplayer-graphics
An native c graphics extensible library for ExoPlayer.
disassembly-girl
This is a small game developed with unity3d.
Adapt-block-texture-compression-algorithm-toy
A small program that roughly demostrates the ideal of "ASTC"(Adapt Scale Texture Compression),a new generation texture compression solution.
cdogs-sdl-android
Android port of C-Dogs SDL
ChromaPack
ChromaPack -- A lossy texture compression plugin for Unity.
ff7_opengl
Complete OpenGL replacement of the Direct3D renderer used in the original ports of Final Fantasy VII and Final Fantasy VIII for the PC.
FNode
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
GST
Generalized Texture Compression -- Aimed to provide GPU-decompress and higher compression rates.
Jackal
Jackal => 经典FC游戏《赤色要塞》
mcflow
An implementation of implicit curvature flow as described in "Implicit Fairing of Irregular Meshes using Diffusion and Curvature Flow" by Desbrun et al.
mTec
Efficient rendering with distance fields
Pinocchio
The pinocchio auto-rigging / weighting tool - modification
rPBR
Physically based rendering (PBR) for raylib
SimpleVoxelEngine
A simple voxel engine written from the ground up in C++ and OpenGL
spatial-collision-datastructures
Benchmark of various spatial data structures for collision detection.
starlab-mcfskel
Mean Curvature Skeletons (i.e. curve-skeleton extraction via mean curvature flow)
texture-tester
Simple page for testing WebGL texture support
unity-procedural-flower
Procedural flower generator for Unity.
unity-teddy
Teddy algorithm implementation in Unity.
unity-ycca-subsampling
Texture compressions for Unity inspired by ChromaPack.
Ursine3D
Ursine 3D Engine / Editor
Vogue
A Voxel Roguelike
Vox
Voxel Engine and Voxel Game Development
VoxLauncher
Vox Launcher to run the Vox game
vulkan-tutorial-3rdparty
This is 3rdparty for vulkan-tutorial.