heitaoflower's repositories
ezEngine
An open source C++ game engine.
UnityGPUTexCompression
How to do DXT/BCn texture compression in Unity using compute shaders
SLADE
It's a Doom editor
chocolate-doom
Chocolate Doom is a Doom source port that is minimalist and historically accurate.
olive
Free open-source non-linear video editor
OxylusEngine
Vulkan based Game/Render Engine
core
Common components shared between Olive libraries
flecs
A fast entity component system (ECS) for C & C++
bitsery
Your binary serialization library
vkDOOM3
Vulkan DOOM 3 port based on DOOM 3 BFG Edition
RBDOOM-3-BFG
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
NeonWood
A data driven game engine in zig. (highly WIP)
Newtonsoft.Json
Json.NET is a popular high-performance JSON framework for .NET
ZenCompress
Fine-grain texture compression for glTF 3D assets
CSharp-astc-encoder
ASTC Encoder in C#
futures
C++ Better Futures
procedural_knots
This is the repository for Procedural Knots - a research project about modelling the annual ring pattern around knots in solid wood. It is implemented as a shader program in PyOpenGL and GLSL.
GTS-GamesTaskScheduler
A task scheduling framework designed for the needs of game developers.
std-signals
C++11 managed signals and slots callback implementation
tdme2
TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++
SpartanEngine
Game engine with an emphasis on architectural quality and performance
astc-partitions
Visualizer for ASTC partitions
betsy
Betsy GPU compressor
DOOM
DOOM Open Source Release
astcrt
ASTC encoder with real-time performance.
SJSL
SJSL - Simple Job System Library written in C++
DIYDoom
An attempt to understand how DOOM engine works
enkiTS
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.