heitaoflower

heitaoflower

Geek Repo

Company:sensetime

Location:China, ShenZhen

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heitaoflower's repositories

ezEngine

An open source C++ game engine.

License:MITStargazers:0Issues:0Issues:0

UnityGPUTexCompression

How to do DXT/BCn texture compression in Unity using compute shaders

Stargazers:0Issues:0Issues:0

SLADE

It's a Doom editor

License:GPL-2.0Stargazers:0Issues:0Issues:0

chocolate-doom

Chocolate Doom is a Doom source port that is minimalist and historically accurate.

License:GPL-2.0Stargazers:0Issues:0Issues:0

olive

Free open-source non-linear video editor

License:NOASSERTIONStargazers:0Issues:0Issues:0

OxylusEngine

Vulkan based Game/Render Engine

License:Apache-2.0Stargazers:0Issues:0Issues:0

core

Common components shared between Olive libraries

Stargazers:0Issues:0Issues:0

flecs

A fast entity component system (ECS) for C & C++

License:MITStargazers:0Issues:0Issues:0

bitsery

Your binary serialization library

License:MITStargazers:0Issues:0Issues:0

vkDOOM3

Vulkan DOOM 3 port based on DOOM 3 BFG Edition

License:GPL-3.0Stargazers:0Issues:0Issues:0

RBDOOM-3-BFG

Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features

License:GPL-3.0Stargazers:0Issues:0Issues:0

NeonWood

A data driven game engine in zig. (highly WIP)

License:MITStargazers:0Issues:0Issues:0

Newtonsoft.Json

Json.NET is a popular high-performance JSON framework for .NET

License:MITStargazers:0Issues:0Issues:0

ZenCompress

Fine-grain texture compression for glTF 3D assets

License:MITStargazers:0Issues:0Issues:0

CSharp-astc-encoder

ASTC Encoder in C#

License:Apache-2.0Stargazers:0Issues:0Issues:0

futures

C++ Better Futures

License:BSL-1.0Stargazers:0Issues:0Issues:0

procedural_knots

This is the repository for Procedural Knots - a research project about modelling the annual ring pattern around knots in solid wood. It is implemented as a shader program in PyOpenGL and GLSL.

License:MITStargazers:0Issues:0Issues:0

GTS-GamesTaskScheduler

A task scheduling framework designed for the needs of game developers.

License:MITStargazers:0Issues:0Issues:0

std-signals

C++11 managed signals and slots callback implementation

License:MITStargazers:0Issues:0Issues:0

tdme2

TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++

License:NOASSERTIONStargazers:0Issues:0Issues:0

SpartanEngine

Game engine with an emphasis on architectural quality and performance

License:MITStargazers:0Issues:0Issues:0

astc-partitions

Visualizer for ASTC partitions

Stargazers:0Issues:0Issues:0

betsy

Betsy GPU compressor

License:NOASSERTIONStargazers:0Issues:0Issues:0

DOOM

DOOM Open Source Release

Stargazers:0Issues:0Issues:0

astcrt

ASTC encoder with real-time performance.

License:BSD-3-ClauseStargazers:0Issues:0Issues:0
Language:HTMLStargazers:0Issues:0Issues:0
License:MITStargazers:0Issues:0Issues:0

SJSL

SJSL - Simple Job System Library written in C++

Stargazers:0Issues:0Issues:0

DIYDoom

An attempt to understand how DOOM engine works

License:MITStargazers:0Issues:0Issues:0

enkiTS

A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.

License:ZlibStargazers:0Issues:0Issues:0