This project provides a simple and versatile Proportional-Integral-Derivative (PID) controller implementation for Unity. PID controllers are widely used in control systems to maintain or achieve a desired setpoint by adjusting the system's output. This Unity-specific PID controller can be easily integrated into your Unity projects to achieve precise and stable control in various applications.
- Easy Integration: The PID controller is designed to be easily integrated into your Unity projects, allowing for seamless use in a variety of scenarios.
- Customizable Parameters: The controller comes with customizable PID parameters (Proportional, Integral, Derivative gains) to fine-tune the performance based on your specific requirements.
- Versatility: Suitable for a wide range of applications, such as robot control, camera stabilization, and other scenarios where precise and dynamic control is necessary.
- Unity installed (version 2021.3.9f1 or later).
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Clone the repository:
git clone https://github.com/ProdiG66/PID_Controller.git
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Open the project in Unity.
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Explore scripts located at "Assets/_Scripts" folder
If you'd like to contribute to this project, feel free to fork the repository and submit a pull request. Bug reports, suggestions, and feedback are also welcome!
This project is licensed under the MIT License.
Enjoy!