FarazzShaikh / Terrain-Builder

πŸ” Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!

Home Page:https://terrain-builder.herokuapp.com/

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πŸ” Terrain Builder.

Procedural Terrain Right in The Browser, Now Accelerated by your GPU!

Launch Terrain Builder 2.2 ( Not built for mobile. )

Screenshot

Controls:

  • Left Mouse + drag : Orbit
  • Right Mouse + drag : Pan
  • Middle Mouse + drag : Zoom

What's New in v2.2?

  • πŸ” Changed the noise algorithm resulting in much more realistic terrain.
  • 🀚Now you can move the settings tabs out of the way.

And What's New in v2?

  • πŸš€ Now uses your GPU to produce realtime results.
  • βš›οΈ Rewritten Entirely in React using MVC.
  • πŸ’» Brand new UI.
  • πŸ“€ Download your generated height maps!
  • βš™οΈ Change Map resolution and Terrain resolution independently.
  • β›° Better Terrain Generation.

Run for Development:


git clone https://github.com/FarazzShaikh/Terrain-Builder.git


cd Terrain-Builder


npm install


npm run dev

Served on http://localhost:3000

Major Frameworks Used:

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πŸ” Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!

https://terrain-builder.herokuapp.com/


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Language:JavaScript 85.3%Language:CSS 12.6%Language:HTML 2.0%