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An implementation of the game Yinsh. Support for clients to play on a central server.
Collection of assignments given by Prof. Mausam in the COL333 course
An AI bot for playing the two-player board of Yinsh having an average branching factor of 35. Uses Min-Max with alpha-Beta Pruning to find the best possible move using a custom made evalution for each board position.
Alpha beta pruning, Move ordering and cut-off search were used to build an AI bot to play the game of Yinsh.
An AI bot to play the game of YINSH using optimised alpha beta pruning based minimax search.