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A custom input system that uses the simplicity of old Unity Input System and new contents of new Unity Input System.
This is the documentation for Input Layers, a Unity package designed to simplify and extend the usability of the built-in InputActions system through the use of a rich layer-based filtering system. 👉🏻 Control what reacts to inputs, and when, without any of the hassle!
Handy scripts that make life easier developing projects in unity (State Machine, Input Manager, Singleton, New Input System)