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A game build over a weekend for Ludum Dare 49, written in Rust, made with raylib.
The editor used for the abyss engine. Built using Gatsby and Tauri.
Experience around raylib binding for RUST to create a visualiser for BĂ©zier curves and splines.
A very simple game engine built on top of raylib-rs
A tool for visualising the LAB colour distribution of images
An interactive demo of path following in 2d
A simple editing and simulation tool for Conway's Game of Life in raylib-rs.
A simple implementation of the classic arcade game Snake using Rust and Raylib.
Made w/ rust & raylib-rs. Used structs rather than arrays for board