There are 2 repositories under leoecslite topic.
Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.
Simple Unity physics events emitter for Leopotam ECS lite framework.
Boilerplate-free syntax for full life cycle of events - entities with single component. Special support for singleton events.
LeoECS Lite Multiple Shared Injection
A simple asteroids game example made on Unity using LeoECS Lite.
MonoGame + LeoECSLite = Match3
Unity Conversion Workflow for Leo ECS Lite
LeoECS Lite extension for efficient Authoring Component code generation.