There are 4 repositories under hexagonal-grids topic.
Create hex grids easily, in node or the browser.
Build interactive hexagon grids with React
A GUI agnostic hexagonal grid library. Supports a multitude of grid layouts including hexagonal, triangular, rectangular and more.
Unreal Engine 4 generic graph A* implementation for hexagonal grids.
Strategy game with countless unique and challenging levels.
A library to manage 2D hexagonal tiles in Unity.
A hegaxon oriented tool for Godot TileMapLayer. Includes 3D Cube coordinates system, A* Path Finding
Unity package providing a cube coordinate system for building and using hexagonal tiles for gameplay.
Godot-based hexagonal chess program featuring multiple variants, basic AI and peer-to-peer multiplayer
Procedural Hex Terrain Generator
How to get a perfect hexagon grid using JavaScript to draw on a HTML canvas.
Library for working with hex grids. Finds paths and ranges, has terrain and movement types, stores the graph, supports the offset and cube coordinate systems.
A module to create hexagonal grids on a sphere
XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.
Hexagonal Map Generation in Godot
Morphing geojson polygons into rectangles and hexagons
Hexagonal Cube-Coordinate System with Spiralling Integer Tile Identifiers
Hexagonal map and cells data structure helper based on https://www.redblobgames.com/grids/hexagons/
Procedural continuous map creation by matching hexagon tiles with a pattern.
A .NET library that helps perform a variety of hex-grid functions, such as computing distance, getting directions, and drawing various shapes (rings, circles, lines, asterisks...)