There are 5 repositories under graph-processing topic.
A computation-centric distributed graph processing system.
The Refreshingly Simple Cross-Platform C++ Dataflow / Patching / Pipelining / Graph Processing / Stream Processing / Reactive Programming Framework
HLS-based Graph Processing Framework on FPGAs
An implementation of interaction nets. -- ASCII art inspired syntax. -- Pure postfix expression. -- Using a stack-based low-layer language to build nets.
A collection of resources on dynamic/streaming/temporal/evolving graph processing systems, databases, data structures, datasets, and related academic and industrial work
Out-of-core graph processing on a single machine.
GraphMat graph analytics framework
Cross-Platform Graphical Tool for DSPatch
A graph linear algebra overlay
Transforming Graphs for Efficient Irregular Graph Processing on GPUs
This is an implementation of interaction nets. It introduces you to the bizarre world of graph-based computation and linear logic, using a familiar JavaScript-like syntax :)
G3: A Programmable GNN Training System on GPU
DSPatch Component Repository
A distributed in-memory key-value storage for billions of small objects.
Software implementation of semantic network storage
A parallel packed CSR data structure for large-scale dynamic graphs
OpenGraph is an open-source graph processing benchmarking suite written in pure C/OpenMP.
twitto_be is a real-time tweets analytics dashboard
A collection of resources on dynamic/streaming/temporal/evolving graph processing systems, databases, data structures, datasets, and related academic and industrial work
VGL is a high-performance graph processing framework, designed for modern NEC SX-Aurora TSUBASA vector architecture. VGL significantly outperforms many state-of the art graph-processing frameworks for modern multicore CPUs and NVIDIA GPUs, such as Gunrock, CuSHA, Ligra, Galois, GAPBS.
Survey of Primitives and Graph Processing on GPUs (Until 2016) - by Yulin Che (https://github.com/CheYulin)
Graph specification processor language in PureScript
DGraph is a system for directed graph processing with taking advantage of the strongly connected component structure. On this system, most graph partitions are able to reach convergence in order and need to be loaded into the main memory for exactly once, getting much lower data access cost and faster convergence.
:milky_way: Flexible graph construction and data pre-processing engine
Software implementation of semantic network program interpreter