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An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
A bullet hell game about smashing bugs!
Open two game windows at the same time in a GameMakerStudio2 project
Game Maker html5 export with javascript extension bundled for websockets, server side nodejs using 39js wrapper.
Some array utils for game maker studio 2
🏓 🕹️ A card based cyberpunk pong game that was part of the Github Gamejam Game Off 2018. Came #17 in Theme Interpretation and #67 Overall.
Android GameMaker extension, that can call OPEN_DOCUMENT intent to allow user pick specific file (by default it's .zip archives)
A game made by WASDnm (AKA OPagel) with short, randomly generated levels.
Build collection for PurrCatory (Totally not an excuse to make a launcher)
Managing building and running games as simple console executables