There are 0 repository under gameenginetechnology topic.
A high level progaming language designed to be fast to write, to compile and to run for game engines.
Our Goal/My Goal with PyEngine is to make an EASY-to-use game engine that anybody and everybody from beginners with no experience to experienced developers can use.
This project is part of the MIT 2023 WORLDING workshop, a research and development initiative exploring climate futures at the intersection of documentary, land-use planning, speculative design, and game-engine technologies.
Multiplayer (ICon7) game server. Playable client in Godot 4.2.1