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Raylib binding for the Nelua Programming Language
FlyKo (Firefly for Kotlin) is a Kotlin multiplatform 2d Game high-level API and engine
Lightweight sonic fan-games development framework for Game Maker: Studio 2
Dewcin is a C++ game framework made using Win32 API.
A replica of the LÖVE2D framework, implemented through the raylib-Lua binding.
a Java implementation of StablerCharacter
A 2D pixel-art game framework built in C++.
jira clone and football game projects for the visual programming course at my college
Demo roguelike 2D game with a nested framework using pico2d @ 2D Game Programming.