There are 1 repository under game-ci topic.
Build Unity projects for different platforms
Example using Unity Actions to test and build a unity project.
A Jenkins Shared Library with a collection of functions for Unity projects.
Sample project for building a CI environment for Unity using GameCI with GitHub Actions.
GitHub Action that builds a @0ad pyromod file
A Unity Build Pipeline utility package (UPM)
A GitHub action to automate Rojo project builds.
GitHub action to setup the Godot game engine so it can run in graphical mode (i.e. non-headless) on Linux, Windows, and macOS.
GitHub action to build a project using the OpenUPM build pipeline utilities
:factory: Continuous Integration for Automation Station
An example project using GitHub Actions to test, build, and deploy a Unity project.
Game-CIを使用した自動テストとビルドテスト