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Classic arcade game clone
Frogger game developed in C using Processes and Threads for the Operating Systems and Network Programming course at the University of Cagliari in 2022.
Classic Frogger game using javascript and typescript
Frogger: Arcade Game | Udacity Project
frogger-clone running on pygame
A clone of the classic arcade game Frogger using the canvas APIs and Object Oriented JavaScript.
Progetto finale del corso Sistemi Operativi e Programmazione di Rete, A.A. 2023/2024, Università degli studi di Cagliari.
Javascript games Like Snake, Labyrinth and Falling Black
The Turtle Crossing Game provides a nostalgic and challenging recreation of the classic arcade experience, where players navigate a turtle through busy roads using the Turtle module in Python.
An arcade, classic frogger clone, game - Done for Udacity Front-End Nanodegree (2018)
A clone of the popular Atari game, Frogger.
A Frogger game built with HTML5 canvas and javascript.
Bricks console include racing, frogger, tetris, snake, tanks and badam satti.
Convert this Frogger tutorial code to use Unitys new Input System
This is a game application made using Qt/C++ in which frog has to go from "Start" till "Finish" surpassing all the obstacles.
The arcade game project allowed further exploration of javaScript and the canvas HTML tag . This time with a focus on object oriented programming.
A fun frogger-style game for every age!
This Frogger Clone is a game made to follow Angela Yu's 100 Days of Python
Frogger type game entirely made in java.
Frogger-game is a grid-based game in which you as a frog must cross a street and a river without being hit by a car or falling into the water to reach the frog's home.
Classic Frogger arcade game
Turtle Crossing, based on Frogger. Built with Python using the Turtle module.
Version 2 Of project-01 completed during General Assembly
An HTML5 Canvas powered video game, developed using the best practices in Object Oriented JavaScript.
An exhilarating Android Studio game where players cross perilous roads, navigate treacherous rivers, and strategically avoid obstacles to reach the end of the map.