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Laboratório de Computadores (LCOM) documentation and exercises. LEIC, Year 2, Semester 2.
📆 Sigarra Tools | An extension that makes the information system of the University of Porto slightly better.
Artificial Intelligence Course - Summaries, Exams, Minitests and Comic Sans
The sigarra scraping library no one asked for
Exercises and assessments of the UC Redes de Computadores. MIEIC, Year 3, Semester 1.
Resumos de cadeiras do LEIC, MEIC, MIEIC e apontamentos relacionados a informática.
Some code from numeric methods implemented in C++ and Python (MIEIC 2nd) 19/20
Funcional And Logic Programming Course (Programação Funcional e em Lógica) - FEUP LEIC 3rd Year 1st Semester
Android app based on the classic Reversi board game. Made as a college project with @cyrilico
University Subject - Monstrous project done with Laravel and some of its features
Some useful Alloy tips and tricks to get around in MFES
Website for the 'semana de informatica' conference's 2018 edition.
Ficheiros de apoio e resoluções de exercícios do Mestrado Integrado em Engenharia Eletrotécnica e de Computadores, @FEUP
The FEUP exams website no one asked for
A repository to host my student projects at @FEUP @FCUP @UGent
A system for asynchronous collaboration using augmented reality
Projects developed for Database and Web Applications Laboratory class.
Projects developed for Computer Networks class.
Flutter library to generate different types of chart
🔺 University Subject - Logic Programming (Programação em Lógica) - LYNGK board game + Constraint Satisfaction Problem
Computer Graphics project built with WebGL and WebCGF library
Materials from the Formal Methods for Critical Systems course at FEUP.
☕ MIEIC 2019/2020 - 2ⁿᵈ year/ 2ⁿᵈ semester
Assigment 1 for Course L.EIC029 Artificial Intelligence, FEUP LEIC 3rd Year 2nd Semester
Assigment 2 for Course L.EIC029 Artificial Intelligence, FEUP LEIC 3rd Year 2nd Semester
Distributed Systems - Project 2 - 2020/21 - MIEIC
Code developed for my AC classes, FEUP - MEIC (2021/22)
An Android application developed in Unity, developed to promote the gamification of the Military Museum at Porto.