nnnd (nedma)

nedma

Geek Repo

Company:Tencent

Github PK Tool:Github PK Tool

nnnd's repositories

Language:ShaderLabLicense:Apache-2.0Stargazers:3Issues:3Issues:0
Language:C#License:MITStargazers:1Issues:2Issues:0
Language:C#License:Apache-2.0Stargazers:1Issues:2Issues:0

brdf

BRDF Explorer

Language:C++License:NOASSERTIONStargazers:0Issues:2Issues:0

BrickGame

A demo of Minecraft-style voxel rendering in UE4

Language:C++Stargazers:0Issues:0Issues:0

ChinesePaintingDemo

Demo of Chinese Painting Shader

Language:ShaderLabLicense:MITStargazers:0Issues:1Issues:0

CrossFadingLod

(Unity) Cross-fading LOD shader example

Language:ShaderLabStargazers:0Issues:3Issues:0

deep-photo-styletransfer

Code and data for paper "Deep Photo Style Transfer": https://arxiv.org/abs/1703.07511

Language:MATLABStargazers:0Issues:2Issues:0

FastPhotoStyle

Style transfer, deep learning, feature transform

Language:PythonLicense:NOASSERTIONStargazers:0Issues:2Issues:0

fernflower

Unofficial mirror of FernFlower Java decompiler (All pulls should be submitted upstream)

Language:JavaStargazers:0Issues:2Issues:0

GPU-Pro-Books-Source-Code

:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏

Language:GLSLStargazers:0Issues:2Issues:0

JourneySand

An Unity project to reproduce the sand rendering in Journey's style

Language:C#License:CC-BY-SA-4.0Stargazers:0Issues:2Issues:0

KinoGlitch

Video glitch effects for Unity

Language:C#Stargazers:0Issues:1Issues:0

KinoObscurance

Screen Space Ambient Obscurance image effect for Unity

Language:C#License:MITStargazers:0Issues:2Issues:0

kode80SSR

An open source screen space reflections implementation for Unity3D 5.

Language:GLSLLicense:BSD-2-ClauseStargazers:0Issues:1Issues:0

MCGameplayAbilities

A Sample for the Unreal 4 GameplayAbilities Module

Language:C++Stargazers:0Issues:0Issues:0

MiniEngineAO

SSAO image effect from Microsoft MiniEngine, ported to Unity.

Language:C#License:MITStargazers:0Issues:2Issues:0

SpecularAA

A demo of various normal map filtering techniques for reducing specular aliasing

Language:C++License:MITStargazers:0Issues:1Issues:0
Language:C#Stargazers:0Issues:2Issues:0
Language:C#License:MITStargazers:0Issues:2Issues:0

temporal

Temporal Reprojection Anti-Aliasing for Unity 5.0+

Language:C#License:MITStargazers:0Issues:2Issues:0
Language:C#Stargazers:0Issues:1Issues:0

unity

unity

Language:ShaderLabStargazers:0Issues:1Issues:0

Unity-Human-Skin-Shader-PC

A realistic & physically based human skin shader

Language:C#Stargazers:0Issues:2Issues:0

Unity-Shader-Demo

Some demo created by Unity Shader

Language:ShaderLabStargazers:0Issues:2Issues:0
Language:HLSLStargazers:0Issues:2Issues:0
Language:ShaderLabStargazers:0Issues:2Issues:0

UnityStudio

Unity Studio is a tool for exploring, extracting and exporting assets from Unity games and apps.

Language:C#License:MITStargazers:0Issues:0Issues:0

Unreal_GameplayAbilities_FirstPerson

This is a foray into using Unreal's gameplay abilities plugin to replicate the weapon in the base First Person template.

Language:C++Stargazers:0Issues:0Issues:0

VolumetricLighting

Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights

Language:SmalltalkLicense:MITStargazers:0Issues:2Issues:0