nnnd's repositories
BrickGame
A demo of Minecraft-style voxel rendering in UE4
ChinesePaintingDemo
Demo of Chinese Painting Shader
CrossFadingLod
(Unity) Cross-fading LOD shader example
deep-photo-styletransfer
Code and data for paper "Deep Photo Style Transfer": https://arxiv.org/abs/1703.07511
FastPhotoStyle
Style transfer, deep learning, feature transform
fernflower
Unofficial mirror of FernFlower Java decompiler (All pulls should be submitted upstream)
GPU-Pro-Books-Source-Code
:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
JourneySand
An Unity project to reproduce the sand rendering in Journey's style
KinoGlitch
Video glitch effects for Unity
KinoObscurance
Screen Space Ambient Obscurance image effect for Unity
MCGameplayAbilities
A Sample for the Unreal 4 GameplayAbilities Module
MiniEngineAO
SSAO image effect from Microsoft MiniEngine, ported to Unity.
SpecularAA
A demo of various normal map filtering techniques for reducing specular aliasing
Unity-Human-Skin-Shader-PC
A realistic & physically based human skin shader
Unity-Shader-Demo
Some demo created by Unity Shader
UnityStudio
Unity Studio is a tool for exploring, extracting and exporting assets from Unity games and apps.
Unreal_GameplayAbilities_FirstPerson
This is a foray into using Unreal's gameplay abilities plugin to replicate the weapon in the base First Person template.
VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights