nnnd's repositories
Lingzerg-UnityDemo
各种效果分享
loli_profiler
Memory instrumentation tool for android app&game developers.
ALS_Component
Based on ALSv4 this is Component
anything_about_game
A wonderful list of Game Development resources.
AtmosphericScattering
Atmospheric Scattering for Unity
crest
An advanced ocean system implemented in Unity3D
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
DXR-Hybrid-Rendering
A hybrid rendering pipeline that combines rasterization and raytracing stages to generate real-time effects.
EpicSurvivalGame
Third-person Survival Game for Unreal Engine 4 (Sample Project)
GASContent
Repo to gather all Gameplay Ability System content for UE4
GASShooter
Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin
Gensin-Sea
https://qiita.com/uynet/items/f8b087d47f5cf316eb7e
io_scene_psk_psa
A Blender 2.8 plugin for importing and exporting Unreal PSK and PSA files
LTC-Anisotropic
LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.
Motion-Matching
Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"
multiscale_microfacet_model
Code for "A Multiscale Microfacet Model Based on Inverse Bin Mapping" (Eurographics 2021) by Asen Atanasov, Alexander Wilkie, Vladimir Koylazov and Jaroslav Křivánek
PathTracer
Tile based pathtracer runs in OpenGL
PostProcessing
Post Processing Stack
SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Unity-ShaderSketches
Sketches made with ShaderLab in Unity.
Unreal-Magic-Nodes
Custom Kismet Node System that enables C++ code to be written on Blueprint Graphs