Przemyslaw Korzeniowski's repositories
ParticleNavier
Implementation of "Particle-based Viscoelastic Fluid Simulation"
ADNS9800_LCD
Arduino Uno with ADNS-9800 and OSEPP LCD
atrbvh
Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"
bullet-xna-unity
Bullet XNA porting Unity.
bullet3
Bullet 2.x official repository with optional experimental Bullet 3 GPU rigid body pipeline
CUDA-FE-With-Haptics
A Cuda based Haptic Simulation. The original code by Karsten Noe can be found here: http://cg.alexandra.dk/2009/08/13/real-time-finite-element-modelling-using-cuda/
DeformableArmadillo
An experiment in position-based dynamics.
FinalProject-PBDWater
Implementing NVIDIA's Position Based Dynamics Fluids
fluids3
fluids v.3
gpusphsim
Smoothed Particle Hydrodynamics on the GPU
ISPH_NVIDIA_CUDA_CONTEST
Fluid Simulation using CUDA (SPH/WCSPH/PCISPH)
num4lcp
Automatically exported from code.google.com/p/num4lcp
opencloth
Automatically exported from code.google.com/p/opencloth
ParticleSolver
CPU and GPU implementations of a particle-based physics simulation based on Macklin et. al's "Unified Particle Physics for Real-Time Application".
PBD-Simulation-Framework
A Unified Particle System for Real-Time Simulation of Physical Phenomenon
PositionBasedFluids-1
position based fluids based on paper 'position-based fluids [siggraph 2013]', as my final project on animation class
pysph
SPH fluid simulation with advanced screen space fluid rendering, using pyopengl and pyopencl.
rod
Position based elastic rod
sce_vectormath
SIMD optimized operations on 3d and 4d vectors, 3x3 and 4x4 matrices and quaternions for SSE, PPU and SPU
simpleflow
A simple OpenCL / OpenGL fluid simulation and renderer
tetcutter
Cutting a tetrahedra requires a lookup table to handle different cases. This project helps to identify those cases.
UnifiedParticleFrameworkCUDA
A unified particle framework similar to NVIDIA FleX.
upfork-particles
A simple point-mass physics simulation engine plugin for Processing. Features implicit integration for stability. It has both a Runge-Kutta 4/5 for forces for which you don't want to provide a Jacobian and a much more stable imlicit Euler integrator as detailed here: <http://www.cs.cmu.edu/~baraff/sigcourse/notese.pdf>