iohao/ioGame Issues
sslHandler创建
Closed 2网关集群部署出现问题 -- 请教:
Closed 3逻辑服A1如何调用指定的逻辑服B2的方法
Closed 5广播后怎么获取广播的的数据Message,没有有回调函数啊
Closed 2前端页面通过websocket.js发送信息后自动关闭
Closed 1对接口数据 加密加压缩
Closed 4对外服组播能力支持
Updated 6多服多进程的Docker部署
Closed 2继承的java类,生成的proto 为空
Closed 2模拟客户端 能否添加 自动重连机制
Closed 1移除 ioGame17 中,已标记废弃的代码
ClosedFlowContext 增加更新、获取元信息的便捷使用
Closed 3心跳响应前的回调
Closed 1ioGame21 首发功能的计划
Closed 3ioGame21 发布前的公告通知
Closed 1新增 - 全链路调用日志跟踪 traceId
Closed 3逻辑服监听机制
Closed 1新增通讯方式 - 分布式事件总线
Closed 3调度、定时器相关便捷工具
Closed 4业务框架插件 - 业务线程监控插件
Closed 2使用原生 proto 为编解码
Closed业务框架插件 - 一天内每小时的 action 调用统计插件
Closed 1热更新怎么解决?有详细教程吗?
Closed 2业务框架插件 - action 调用统计插件
Closed 3全服广播如何排除极小部分玩家
Closed 1没有msgId
Closed 1项目启动后,没法再通过HTTP请求Rest API
Closed 1关于服务器Action请求会突然为null的问题
Closed 1SDK java
Closed 1大厅业务,大量玩家进进出出,一段时间后 服务出现异常
Closed 1服务器通服架构设想提问
Closed 1自定义游戏对外服统一交互协议
Closed 1框架模拟客户端支持配置编码器解码器吗
Closed 1MsgException的问题
Closed 2关于Aware的疑问
Closed 2关于action文档生成的问题
Closed 1使用light-jprotobuf生成的proto没有字段
Closed 3SDK Kotlin
UpdatedSDK C#
UpdatedSDK TypeScript
Updated对外服集群有网关吗
Closed 1请问下支持http协议吗?
Closed 3网关集群新增节点同步客户端创建连接异常
Closed 2