Andrew H. Cox (ahcox)

ahcox

Geek Repo

Company:Hoogli Ltd.

Location:London, United Kingdom

Home Page:http://ahcox.com

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Andrew H. Cox's starred repositories

glm

OpenGL Mathematics (GLM)

Language:C++License:NOASSERTIONStargazers:8812Issues:274Issues:746

cppfront

A personal experimental C++ Syntax 2 -> Syntax 1 compiler

Language:C++License:NOASSERTIONStargazers:5171Issues:106Issues:626

material-maker

A procedural textures authoring and 3D model painting tool based on the Godot game engine

Language:GDScriptLicense:MITStargazers:3251Issues:64Issues:369

elements

Elements C++ GUI library

CPM.cmake

📦 CMake's missing package manager. A small CMake script for setup-free, cross-platform, reproducible dependency management.

Language:CMakeLicense:MITStargazers:2646Issues:34Issues:227

learn-fpga

Learning FPGA, yosys, nextpnr, and RISC-V

Language:C++License:BSD-3-ClauseStargazers:2405Issues:82Issues:74

vk_raytracing_tutorial_KHR

Ray tracing examples and tutorials using VK_KHR_ray_tracing

Language:C++License:Apache-2.0Stargazers:1288Issues:35Issues:49

migen

A Python toolbox for building complex digital hardware

Language:PythonLicense:NOASSERTIONStargazers:1166Issues:65Issues:128

RayTracingInVulkan

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

Language:C++License:BSD-3-ClauseStargazers:1152Issues:21Issues:45
Language:VerilogLicense:Apache-2.0Stargazers:1108Issues:39Issues:82

lighthouse2

Lighthouse 2 framework for real-time ray tracing

Language:C++License:NOASSERTIONStargazers:816Issues:44Issues:23

XeGTAO

An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license

Language:C++License:MITStargazers:691Issues:21Issues:6

std-simd

std::experimental::simd for GCC [ISO/IEC TS 19570:2018]

Language:C++License:NOASSERTIONStargazers:557Issues:22Issues:37

vk_raytrace

Ray tracing glTF scene with Vulkan

Language:C++License:Apache-2.0Stargazers:517Issues:23Issues:21

gfxreconstruct

Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior

Language:C++License:MITStargazers:379Issues:31Issues:478

EmberGL

EmberGL - 2D/3D graphics library featuring a tiled software rasterizer.

Language:C++License:MITStargazers:322Issues:9Issues:8

PowerVR-Series1

Original source code for the PowerVR Series 1 GPUs : Midas Arcade, PCX1 and PCX2

Language:CLicense:MITStargazers:282Issues:12Issues:5

VisRTX

NVIDIA OptiX based implementation of ANARI

Language:C++License:NOASSERTIONStargazers:234Issues:22Issues:64

vk_mini_samples

Collection of Vulkan samples

Language:CMakeLicense:Apache-2.0Stargazers:181Issues:13Issues:8

PEEL_PhysX_Edition

An updated build of PEEL dedicated to PhysX

vulkan_ray_tracing_minimal_abstraction

A minimal implementation of Vulkan ray tracing.

Language:C++License:GPL-3.0Stargazers:74Issues:5Issues:6

xcb-examples

learning xcb

Language:CStargazers:70Issues:6Issues:0

CppSPMD

SPMD in C++

Language:C++License:MITStargazers:68Issues:2Issues:2

cq-gridfinity

A python library to build parameterized gridfinity compatible objects such a baseplates and boxes.

Language:PythonLicense:MITStargazers:60Issues:8Issues:8

Project-Y

Toolchain to build Yoshi's Island from source code

Language:PythonStargazers:22Issues:2Issues:0

gridbot-tahi

Physical designs of a simple machine for automated grid beam production.

ShaderProj

Standalone player for Shadertoys

Language:CLicense:MITStargazers:7Issues:1Issues:0

gridbeam

Collection of gridbeam designs

Language:HTMLLicense:GPL-3.0Stargazers:2Issues:1Issues:1
Language:CLicense:NOASSERTIONStargazers:1Issues:1Issues:0