Smorodov / implicit-skinning

Master semester project in computer graphics, implementation of Rodolphe Vaillant's thesis in MATLAB and C++

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Implicit skinning algorithm implementation

  • Works at 60 FPS on my system.

  • Contains 3 skinning algorithms implementations: linear skinninng, dual quaternions, and implicit skinning.

  • Tested on VS2019

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Master semester project in computer graphics, implementation of Rodolphe Vaillant's thesis in MATLAB and C++


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Language:C 49.2%Language:C++ 44.2%Language:Objective-C 2.3%Language:MATLAB 2.1%Language:CMake 1.1%Language:TeX 1.1%Language:Shell 0.1%Language:Python 0.0%Language:Makefile 0.0%