Sergey Makeev (SergeyMakeev)

SergeyMakeev

Geek Repo

Company:Roblox Corporation

Location:San Mateo

Home Page:http://linkedin.com/in/sergeymakeev/

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Roblox
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Sergey Makeev's repositories

ecs

Thoughts about entity-component-system

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renderdoc

Fork of original RenderDoc v0.34 (fbxexporter branch) with added FBX Scene Exporter (yay! you can export an entire frame as FBX scene!)

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Sandworm

Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.

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reverse-interview

Questions to ask the company during your interview

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AimExplorer

Aim Acceleration Explorer in FPS games

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Tork

Semi realistic vehicle physics

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AI4Animation

Character Animation in Unity3D using Deep Learning and Biologically-Inspired Artificial Intelligence

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bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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cinclude2dot2

A Python 3-based C/C++ dependency graph generator for the dot format.

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HDRI-to-CubeMap

Image converter from spherical map to cubemap

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Lumberyard

Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.

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MOD_XMQ

Custom extension for XMPP protocol to provide message broker features.

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WindowsHModular

A modular Windows.h Header. Licensed under Public Domain & MIT.

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amt-calculator

Quick and dirty Alternative Minimum Tax calculation focused on exercising incentive stock options.

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Aura

Volumetric Lighting for Unity

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BuildStartProject

Visual Studio Extention for building only a start project.

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deboost.context

"Deboostified" version of boost.context (coroutines), Plain and simple C API for context switching. Easy build on multiple platforms.

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flat_hash_map

A very fast hashtable

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harmonicDeformer

Harmonic Deformer for Autodesk Maya

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kcp

KCP - A Fast and Reliable ARQ Protocol

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maya_greenCageDeformer

A study of the cage deformer implementation for Maya based on Green barycentric coordinates.

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minershaven

minershaven.rbxl

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pik

A new lossy/lossless image format for photos and the internet

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r128

128-bit (64.64) signed fixed-point arithmetic.

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sc

Cross platform co-routine library exposed through a minimal C API.

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simdjson

Parsing gigabytes of JSON per second

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