Reefufui / first-vulkan-scene

My first rendered scene using Vulkan API

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Controls:

1 - default mode

2 - show light source POV

3 - toggle SSAO

4 - toggle bloom

Implemented:

Shadow cubemap (omni shadowing)

PCF

SSAO

Bloom

Fire particle system

About

My first rendered scene using Vulkan API

License:Other


Languages

Language:C++ 91.5%Language:GLSL 7.1%Language:Shell 0.7%Language:CMake 0.6%