1
- default mode
2
- show light source POV
3
- toggle SSAO
4
- toggle bloom
Shadow cubemap (omni shadowing)
PCF
SSAO
Bloom
Fire particle system
My first rendered scene using Vulkan API
1
- default mode
2
- show light source POV
3
- toggle SSAO
4
- toggle bloom
Shadow cubemap (omni shadowing)
PCF
SSAO
Bloom
Fire particle system
My first rendered scene using Vulkan API
Other