NTI-Game-Jam-2024 / Unity-Template

This Unity Template is a robust foundation for kickstarting projects in Unity, utilizing the GameObject/MonoBehaviour architecture. It offers an organized and detailed structure, making it a versatile solution for a variety of game development projects.

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Unity Template

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About the Template

This Unity Template is a robust foundation for kickstarting projects in Unity, utilizing the GameObject/MonoBehaviour architecture. It offers an organized and detailed structure, making it a versatile solution for a variety of game development projects.

Repository Structure

  • .vscode: This folder contains configurations for Visual Studio Code to ensure a consistent coding environment.
  • Assets: Divided into various categories like Animations, Scripts, Sounds, etc., this folder includes assets and their corresponding meta files, facilitating easier management.
  • ProjectSettings: Here, you'll find important Unity project settings files that control the overall behavior of your project.

Configuring for 3D and Other Types of Projects

Although initially set up for 2D applications, this template can easily be reconfigured for 3D or other types of projects by following these steps:

  1. Launch the project in Unity.
  2. Navigate to Edit > Project Settings.
  3. Modify the Graphics settings to suit 3D requirements.
  4. Adjust additional settings like Physics, Quality, and Layer to meet the specific needs of your project.

How to Use

  1. On the repository page, click the "Use this template" button.
  2. Create a new repository using this template.
  3. Clone the new repository and open it in Unity to start your project.

Documentation

Understanding how to work with the GameObject/MonoBehaviour architecture in Unity is crucial for utilizing this template effectively. Here are some helpful resources:

License

This project is distributed under the Unlicense, which allows for unrestricted use. Note that contributions and forks are currently not supported for this template.

About

This Unity Template is a robust foundation for kickstarting projects in Unity, utilizing the GameObject/MonoBehaviour architecture. It offers an organized and detailed structure, making it a versatile solution for a variety of game development projects.

License:The Unlicense