Introduction Dependencies Build Gallery
Never tried any system program language besides C++, I decided to give Rust a shot - and here's the CPU-based toy raytracer! The project is based on "Ray-tracing From the Ground Up" by Kevin Sufferin, though the design was adjusted to make the ray tracer more "Rustic".
- Rust (see official Rust guide for installation instructions)
- Go to a preferred directory and
git clone https://github.com/ChinYing-Li/RustRayTracer.git
cd RustRayTracer
cargo run
- Fix bug in KD Tree
- Implement Config struct to enhance the process of setting up various necessary objects
- Add documentation