3000huyang's repositories
gradiant_domain_reconstruct
Gradient-Domain Image Reconstruction Framework with Intensity-Range and Base-Structure Constraints
2015_structured_indoor_modeling
sim_code
Fast-Quadric-Mesh-Simplification
Mesh triangle reduction using quadrics
3DTilesRendererJS
Renderer for 3D Tiles in Javascript using three.js
Awesome-MVS
Awesome list of multi-view stereo papers
d2l-zh
《动手学深度学习》:面向中文读者、能运行、可讨论。中英文版被全球200所大学采用教学。
DenseDepth
High Quality Monocular Depth Estimation via Transfer Learning
eviltransform
Transport coordinate between earth(WGS-84) and mars in china(GCJ-02).
FAST_LIO
A computationally efficient and robust LiDAR-inertial odometry (LIO) package
FAST_LIO2_Noted
FAST_LIO2_Noted 中文注释版
fssr
FSSR reconstruction method
glm
OpenGL Mathematics (GLM)
gtsam
GTSAM is a library of C++ classes that implement smoothing and mapping (SAM) in robotics and vision, using factor graphs and Bayes networks as the underlying computing paradigm rather than sparse matrices.
hdr-plus
HDR+ Implementation
Keypoints
panaroma keypoint
nanoflann
nanoflann: a C++11 header-only library for Nearest Neighbor (NN) search with KD-trees
openMVG
open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.
pixel-perfect-sfm
Pixel-Perfect Structure-from-Motion with Featuremetric Refinement (ICCV 2021, Oral)
PoissonRecon
Poisson Surface Reconstruction
PRML
PRML algorithms implemented in Python
radical
radiometric camera calibration
raytracing.github.io
Main Web Site (Online Books)
restclient-cpp
C++ client for making HTTP/REST requests
rundocs.io
Extends the continuous integration documentation capabilities of GitHub pages for everyone!
Scotty3D
Base code for 15-462/662: Computer Graphics at Carnegie Mellon University
tinyrenderer
A brief computer graphics / rendering course
VulkanSift
SIFT detection and matching on (almost) any GPU with Vulkan