zhuyadong's starred repositories
ExplorerPatcher
This project aims to enhance the working environment on Windows
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
FlutterUnit
【Flutter 集录指南 App】The unity of flutter, The unity of coder.
CompactGUI
Transparently compress active games and programs using Windows 10/11 APIs
dlssg-to-fsr3
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS-G Frame Generation (nvngx_dlssg).
CSharp.lua
The C# to Lua compiler
Front-End-Checklist
🗂 一份完美的前端开发清单——专为现代网站和追求极致的开发者打造
PrefabLightmapping
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.
flutter-book
Flutter入门与实战随书源码 第2版
xdisp_virt
xfsredir file system
awesome-react-hooks-cn
Awesome React Hooks 中文版本
markdown_code_embed_action
Provides a public action for the Markdown Code Embed script