zhangjitao

zhangjitao

Geek Repo

0

followers

0

following

Github PK Tool:Github PK Tool

zhangjitao's repositories

recastnavigation

Navigation-mesh Toolset for Games

Language:C++License:ZlibStargazers:0Issues:0Issues:0

coreclr

This repo contains the .NET Core runtime, called CoreCLR, and the base library, called mscorlib. It includes the garbage collector, JIT compiler, base .NET data types and many low-level classes.

Language:C++License:MITStargazers:0Issues:0Issues:0

BT-Framework-2

BT Framework 2 is the next version of BT Framework, a behavior tree framework for Unity3d.

Language:C#License:MITStargazers:0Issues:0Issues:0

LevelEditor

The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.

Language:C#License:Apache-2.0Stargazers:0Issues:0Issues:0

skynet

A lightweight online game framework

Language:CLicense:MITStargazers:0Issues:0Issues:0

gkEngine

a cross-platform game engine with cutting-edge rtr tech & fantastic speed

Language:C++Stargazers:0Issues:0Issues:0

luna

Interpreter of lua-like language

Language:C++Stargazers:0Issues:0Issues:0

UnityShaderCompiler

Interface and experiments with Unity's shader compiler

Language:C#Stargazers:0Issues:0Issues:0

hlslparser

HLSL Parser and GLSL code generator

Language:C++License:MITStargazers:0Issues:0Issues:0

apitrace

Tools for tracing OpenGL, Direct3D, and other graphics APIs

Language:PythonLicense:MITStargazers:0Issues:0Issues:0

projectanarchy

Stores the most recent source code for Project Anarchy (2014.0.5). For the full SDK which includes the necessary library files and data, please download it from http://www.projectanarchy.com/download. Once you have installed the SDK you'll be able to sync and build the code provided here.

Language:C++Stargazers:0Issues:0Issues:0

D3DSamples

Direct3D feature samples

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0

PrecompiledShaders

Simple implementation of precompiling shaders on Android using OpenGLES 3.0

Language:C++Stargazers:0Issues:0Issues:0

smooth.foundations

Foundations for boosting productiviy and writing clean, maintainable, allocation-free code in C# / Unity.

Language:C#Stargazers:0Issues:0Issues:0

Smart3D

Smart3D

Stargazers:0Issues:0Issues:0

Smart-3D

Smart-3D engine

Language:C++License:MITStargazers:0Issues:0Issues:0

genesis-3d

Genesis-3D zip source from http://www.genesis-3d.com.cn/

Stargazers:0Issues:0Issues:0

bpa

A bump pointer allocator

Language:CLicense:MITStargazers:0Issues:0Issues:0

RectangleBinPack

Source code for performing 2d rectangular bin packing.

Language:C++Stargazers:0Issues:0Issues:0

thekla_atlas

Atlas Generation Tool

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0

DDLParser

Insomniac DDL format parser

Language:C++Stargazers:0Issues:0Issues:0

cJumpPointSearch

A C implementation of the Jump Point Search pathfinding algorithm

Language:CStargazers:0Issues:0Issues:0

Foliage

Simple foliage renderer

Language:C++Stargazers:0Issues:0Issues:0

D3D9Proxy

Proxy d3d9 library to hook device functions like EndScene. Gives 2 functions to hook/unhook. Supports only one hook per function per application instance.

Language:CLicense:NOASSERTIONStargazers:0Issues:0Issues:0

cgc-opensrc

Cg open-source compiler

Language:CLicense:NOASSERTIONStargazers:0Issues:0Issues:0

robotics-d-star-lite

D* Lite algorithm for partially known environments.

Language:C++Stargazers:0Issues:0Issues:0