zhangjitao's repositories
100-Days-Of-ML-Code
100 Days of ML Coding
xHook
🔥 A PLT hook library for Android native ELF (executable and shared libraries). Support Android 4.0+. Support armeabi-v7a, arm64-v8a, x86, x86_64.
unnpk
解包网易游戏NeoX引擎NPK文件,如阴阳师、魔法禁书目录。
Il2CppDumper
Get types, methods, fields and so on from Unity Il2Cpp binary file
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
mars
Mars is a cross-platform network component developed by WeChat.
angle-1
A conformant OpenGL ES implementation for Windows, Mac and Linux.
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
angle
ANGLE: OpenGL ES to DirectX translation for Windows Store, Windows Phone and Desktop
HLSLcc
DirectX shader bytecode cross compiler
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
Cs2Lua
CSharp代码转lua,适用于使用lua实现热更新而又想有一个强类型检查的语言的场合
ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
reshade
An advanced, generic post-processing injector for games and video software.
Falcor
Real-Time Rendering Framework
UnityCsReference
Unity C# reference source code
OcclusionCulling
Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.
KEngine
A unity asset bundle framework with LGPL license
readerwriterqueue
A fast single-producer, single-consumer lock-free queue for C++
umesimd
UME::SIMD A library for explicit simd vectorization.
UABE
Unity Assets Bundle Extractor
ScriptableRenderPipeline
Scriptable Render Pipeline
the_lab_renderer
Valve’s VR renderer used in The Lab (Valve’s VR launch title for the HTC Vive).
MTuner
MTuner is a C/C++ memory profiler and memory leak finder for Windows, PS4, PS3, etc.
WickedEngine
Game engine written in C++, with Bullet physics, Lua scripting, input and sound. Featuring Forward, Deferred, Tiled Forward and Tiled Deferred render paths, voxel GI and more.
crest-oceanrender
Novel ocean rendering techniques (Unity3D)
LogicPhysics
LogicPhysics FixedPoint Math
kcp
KCP - A Fast and Reliable ARQ Protocol