zhangjitao's repositories
Render-Crowd-Of-Animated-Characters
利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.
goap
Goal Oriented Action Planning AI in Unity
LockstepFramework
Framework for lockstep RTS, TD, and MOBA games. Under development.
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Surround360
Surround360 is Facebook's open source hardware and software for capturing stereoscopic 3D 360 video for VR. The repo contains hardware designs, as well as software for camera control and rendering.
TressFX
DirectX 11 library that provides convenient access to realistically rendered and simulated hair and fur
temporal
Temporal Reprojection Anti-Aliasing for Unity 5.0+
PA_Common
shared code snippets across multiple PerfAssist components
mini3d
3D Software Render Engine in 700 Lines !!
FiberTaskingLib
A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.
vlee
very last engine ever
hqx-shader
Cg shader version of HQx filter
keypatch
Multi-architecture assembler for IDA Pro. Powered by Keystone Engine.
UnityEffects
UnityEffects系列工程
CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
DPhysics
deterministic physics for Unity
cstring
A simple C string lib
eqgrp-free-file
Free sampling of files from the purported Equation Group hack.
UnityToolbag
Variety of Unity scripts and tools.
rudp
Reliable UDP
Boost
Boost library for Windows 10 UWP Applications
EASTL
Obsolete repo, please go to: https://github.com/electronicarts/EASTL
Livet
WPF MVVM Infrastructure.
Ocean_Community_Next_Gen
Next gen iteration of the unity community ocean shader
flatbuffers
Memory Efficient Serialization Library