zhangjitao's repositories
FernNPR
NPR rendering Library
qtshadertools
APIs and tools in this module provide the producer functionality for the shader pipeline that allows Qt Quick to operate on Vulkan, Metal, and Direct3D, in addition to OpenGL.
godex
Godex is a Godot Engine ECS library.
FlexEngine
Cross-platform game engine with Vulkan backend
ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
lookdev-studio
LookDev Studio: a template for artists to import their work, and share the result with their directors, team and clients.
ECS
This is an ECS archetecture in Game implemented by C++
GodotShaderTranscompiler
A simple library that converts Godot's shaders into GLSL
coding-interview-university
A complete computer science study plan to become a software engineer.
PFNN
Phase-Functioned Neural Networks for Character Control
bsf
Modern C++14 library for the development of real-time graphical applications
Unity-GPU-Driven-Pipeline
GPU Driven Pipeline study from GDC 2015 & GDC 2016
GravityEngine
my dx12 playground
uversioncontrol
Version Control for Unity using SVN
UVAtlas
UVAtlas isochart texture atlas
fg
Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.
libpku
北京大学课程资料整理
Xiaomi_Kernel_OpenSource
Xiaomi Mobile Phone Kernel OpenSource
DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
UnityAndroidIl2cppPatchDemo
这是Unity Android APP il2cpp热更完美解决方案的Demo。更新build_demo_apk里的Unity路径,执行即可一键重build Patch和apk。因为文件libunity是没有热更的,如unity版本有变化则热更不适用。
PhysX-3.4
NVIDIA PhysX SDK 3.4
blade
a cross platform 3d engine using c++98
homemade-machine-learning
🤖 Python examples of popular machine learning algorithms with interactive Jupyter demos and math being explained
BountyHunterDemo
separate BountyHunterDemo from ECS project (initial commit)
gpu-particles
A GPU Particle System for Unity
DeferredTexturing
A rendering sample that demonstrates bindless deferred texturing using D3D12
facial-ar-remote
Facial AR Remote is a tool that allows you to capture blendshape animations directly from your iPhone X into Unity 3d by use of an app on your phone.