Zenghang Hsu (xuzenghang)

xuzenghang

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Location:Guangzhou,China

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Zenghang Hsu's starred repositories

ejoy2d

A 2D Graphics Engine for Mobile Game

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ATerribleKingdom

Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets

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nsis-nsutils

NSIS plugin packed with goodies

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UnityToolchainsTrick

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

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game-programmer

A Study Path for Game Programmer

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Unity-Design-Pattern

:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

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NodeBasedDialogueSystem

Node Based Dialogue System for Unity

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SIMDString

Fast string implementation for graphics.

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CSharp.lua

The C# to Lua compiler

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Book-list-of-computational-geometry-and-computer-graphics

Must-read and classic books of computational geometry and computer graphics

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yolov5

YOLOv5 🚀 in PyTorch > ONNX > CoreML > TFLite

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RenderHelp

:zap: 可编程渲染管线实现,帮助初学者学习渲染

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LuaPanda

lua debug and code tools for VS Code

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possumwood

Possumwood is a graph-based procedural authoring tool, in concept not dissimilar to popular CG packages like Houdini, Blender or Maya. It is intended to serve as a sandbox for computer graphics algorithms and libraries, providing a user-friendly and coding-free UI for libraries that would otherwise be inaccessible for an average user.

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FPSSample

A first person multiplayer shooter example project in Unity

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luaflow

A tool like GNU cflow but for Lua programming language

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mini3d

3D Software Renderer in 700 Lines !!

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CppCoreGuidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

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RmlUi

RmlUi - The HTML/CSS User Interface library evolved

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