wht's starred repositories
KnowStreaming
一站式云原生实时流数据平台,通过0侵入、插件化构建企业级Kafka服务,极大降低操作、存储和管理实时流数据门槛
Il2CppDumper
Unity il2cpp reverse engineer
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
minigame-unity-webgl-transform
Wechat Mini Game Unity engine adapter documents.
UtinyRipper
GUI and API library to work with Engine assets, serialized and bundle files
glsl-sandbox
Shader editor and gallery.
UnityOctree
A dynamic, loose octree implementation for Unity written in C#
AssetStudio
AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
OimoPhysics
A cross-platform 3D physics engine
quadtree-js
A lightweight quadtree implementation for javascript
BehaviorTree.js
An JavaScript implementation of Behavior Trees.
FinalFramework
为独立游戏而生,Gameplay热更新游戏框架。(对初学者不友好)
LockstepECS
Fast Lockstep ECS Framework
iam-ecs-typescript
使用 TypeScript 实现的一个 ECS 系统
puerts-unity-kit
使用typescript开始你的unity项目(基于puerts的项目模板). 在ts中使用Unity生命周期方法丶绑定ts脚本并序列化其成员丶在ts中使用多线程实例等功能.
puerts_cli
开箱即用的 PuerTS 脚手架工具。
ParticleSystem
Three.js Particle System
g-framework
G-Framework 是一个基于 TypeScript 编写的实体组件系统(ECS)框架
geometry-node-graph
Preview Geometry Nodes on web using React
ts-perlin-noise
TypeScript Perlin Noise