wht's starred repositories
KnowStreaming
一站式云原生实时流数据平台,通过0侵入、插件化构建企业级Kafka服务,极大降低操作、存储和管理实时流数据门槛
Il2CppDumper
Unity il2cpp reverse engineer
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
glslViewer
Console-based GLSL Sandbox for 2D/3D shaders
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
minigame-unity-webgl-transform
Wechat Mini Game Unity engine adapter documents.
UtinyRipper
GUI and API library to work with Engine assets, serialized and bundle files
glsl-sandbox
Shader editor and gallery.
UnityOctree
A dynamic, loose octree implementation for Unity written in C#
OimoPhysics
A cross-platform 3D physics engine
quadtree-js
A lightweight quadtree implementation for javascript
BehaviorTree.js
An JavaScript implementation of Behavior Trees.
FinalFramework
为独立游戏而生,Gameplay热更新游戏框架。(对初学者不友好)
LockstepECS
Fast Lockstep ECS Framework
iam-ecs-typescript
使用 TypeScript 实现的一个 ECS 系统
puerts-unity-kit
使用typescript开始你的unity项目(基于puerts的项目模板). 在ts中使用Unity生命周期方法丶绑定ts脚本并序列化其成员丶在ts中使用多线程实例等功能.
puerts_cli
开箱即用的 PuerTS 脚手架工具。
ParticleSystem
Three.js Particle System
g-framework
G-Framework 是一个基于 TypeScript 编写的实体组件系统(ECS)框架
geometry-node-graph
Preview Geometry Nodes on web using React
ts-perlin-noise
TypeScript Perlin Noise