wht's repositories
Algorithms-in-4-Steps
四步从0到1系统学习算法和数据结构
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
behavior3go
golang behavior tree,from https://github.com/behavior3
BehaviourTree-ai
基于ecs-framework开发的AI(BehaviourTree、UtilityAI、FSM)系统。适用于egret/laya/cocos
cocos-creator-3d-examples
cocos creator 3d 使用示例
cyclone-physics
The Physics engine that accompanies the book "Game Physics Engine Design"
docker-smartfox
SmartFox Server 2X Docker Image https://hub.docker.com/r/timlien/docker-smartfox/
g-framework
G-Framework 是一个基于 TypeScript 编写的实体组件系统(ECS)框架
game-server
Distributed Java game server, including cluster management server, gateway server, hall server, game logic server, background monitoring server and a running web version of fishing. State machine, behavior tree, A* pathfinding, navigation mesh and other AI tools
learn-physics
物理引擎学习。详解碰撞检测原理,自己实现一个简易的物理引擎。
LiteNetLibManager
Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)
NevMesh.Js
NevMesh.Js是一个开源的JavaScript库,能够使用Unity导出的NavMesh文件进行AI寻路。是在ThreeJs的PatrolJS基础上,针对Laya引擎做了改造。
NevMeshJSDemo
NevMesh.Js的demo工程
olcPixelGameEngine
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
ParticleSystem
Three.js Particle System
unity-spring
A minimal spring physics library for Unity
UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.7 Release
UnityMultiplayerARPG_MMO
This is repository make "Multiplayer Action RPG Template" to be MMORPG game
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP