vaiorabbit's starred repositories
PortableGL
An implementation of OpenGL 3.x-ish in clean C
OffsetAllocator
Fast O(1) offset allocator with minimal fragmentation
Project_TCC
TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.
SimplexNoise
A Perlin's Simplex Noise C++ Implementation (1D, 2D, 3D)
USD-Fileformat-plugins
A collection of USD fileformat plugins
AssetCooker
Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
directx12_samples
書籍「DirectX12の魔導書」のサンプルプログラム
vk_mini_samples
Collection of Vulkan samples
BinaryRelations
Three new associative container classes
hlsl-grimoire-sample
『HLSL シェーダーの魔導書』(ISBN978-4-7981-6428-1)のサンプルファイル
raw-physics
Simple rigid-body physics simulator powered by XPBD.
plateau-gis-converter
A proof of concept GUI and CLI tool for converting PLATEAU's 3D city models (CityGML) of Japan into various geospatial formats, including 3D Tiles, MVT, and GeoPackage.
PixelForge
OpenGL-Like software rendering library
ObjMgrProjFS
Projected File System Sample (Object Manager Namespace)