Giters
rswinkle
/
PortableGL
An implementation of OpenGL 3.x-ish in clean C
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Stargazers:
1024
Watchers:
18
Issues:
17
Forks:
48
rswinkle/PortableGL Issues
Dozens of warnings when using strict rules
Updated
4 months ago
Comments count
3
(Question) Mesa3D contributions
Closed
4 months ago
Comments count
2
Using with sokol?
Closed
4 months ago
Comments count
12
request a new release
Closed
4 months ago
Comments count
3
CVector
Closed
5 months ago
Comments count
4
Need help in implementing in game.
Closed
5 months ago
Comments count
5
RGBA8888 Byte Format
Closed
5 months ago
Comments count
10
This is a great project
Updated
5 months ago
Comments count
7
Multithreaded Rasterization?
Closed
7 months ago
Comments count
5
Add Dear ImGui in demo
Closed
a year ago
Comments count
5
Supported Vector Font Libraries?
Closed
a year ago
Comments count
1
Cubemap demo bug
Closed
a year ago
Comments count
1
Looking to include PortableGL in LVGL - roadmap for v1.0?
Closed
2 years ago
Comments count
2
glVertexAttribPointer parameter type
Closed
2 years ago
Comments count
1
Unify as MIT License
Closed
2 years ago
Comments count
1
ported to Go but ex1 doesn't work
Closed
3 years ago
Comments count
8
Function prefix
Closed
3 years ago
Comments count
31