Tianyu Huang's starred repositories
gpytoolbox
A collection of utility functions to prototype geometry processing research in python
drjit-core
Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering (core library)
specular-manifold-sampling
Code for "Specular Manifold Sampling for Rendering High-Frequency Caustics and Glints" (SIGGRAPH 2020) by Tizian Zeltner, Iliyan Georgiev, and Wenzel Jakob
mitsuba2-vdb-converter
A small utility to convert OpenVDB files to the Mitsuba 2 volume format
DeferredTexturing
A rendering sample that demonstrates bindless deferred texturing using D3D12
SPIRV-Reflect
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
RayTracingDenoiser
NVIDIA Ray Tracing Denoiser
ManifoldPlus
ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
unbiased-inverse-volume-rendering
Code for the paper "Unbiased Inverse Volume Rendering with Differential Trackers"
vk_raytrace
Ray tracing glTF scene with Vulkan
ZipIterator
Variadic reference-based implementation of a zip iterator in C++(>=17)
gradient-mts
A collection of gradient-domain light transport algorithms implemented with Mitsuba