Tianyu Huang (tyanyuy3125)

tyanyuy3125

Geek Repo

Company:Tsinghua University

Location:Haidian District

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Organizations
Corona-Studio
SkylarkWorkshop
ssast-tech

Tianyu Huang's starred repositories

gdown

Google Drive Public File Downloader when Curl/Wget Fails

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VolumetricReSTIRRelease

Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"

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babel

An open source Library of Babel implementation in TypeScript using the GNU Multiple Precision Arithmetic Library

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cutlass

CUDA Templates for Linear Algebra Subroutines

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cholespy

An easily integrable Cholesky solver on CPU and GPU

Language:CLicense:BSD-3-ClauseStargazers:213Issues:0Issues:0

nanobind

nanobind: tiny and efficient C++/Python bindings

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jaxrenderer

Differentiable Rasteriser implemented in JAX. Reference: https://github.com/erwincoumans/tinyrenderer, https://github.com/ssloy/tinyrenderer/wiki; PR: https://github.com/google/brax/pull/367

Language:Jupyter NotebookLicense:Apache-2.0Stargazers:54Issues:0Issues:0

manifold-path-guiding

Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"

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NeuralPathGuiding

A novel neural network based path guiding technique for realtime path tracing. A small neural network is trainied in online fashion to approximate incident radiance in world space. This information is used for guiding scatter rays in future frames.

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gendr

GenDR: A Generalized Differentiable Renderer

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DROT

Code for SIGGRAPH ASIA 2022 paper Differentiable Rendering using RGBXY Derivatives and Optimal Transport

Language:PythonLicense:MITStargazers:68Issues:0Issues:0

BlenderNeuralangelo

Blender addon to inspect and preprocess COLMAP data for Neuralangelo (CVPR 2023)

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mitsuba-blender

Mitsuba integration add-on for Blender

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diffvg

Differentiable Vector Graphics Rasterization

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psdr-cuda

Path-space differentiable renderer

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psdr-jit

Unbiased Physically Based Differentiable Renderer

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ANARI-SDK

ANARI Software Development Kit (SDK)

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glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

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dtrt

A differential theory of radiative transfer

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vuk

vuk - A rendergraph-based abstraction for Vulkan

Language:C++License:MITStargazers:434Issues:0Issues:0

KlayGE

KlayGE is a cross-platform open source game engine with plugin-based architecture.

Language:C++License:GPL-2.0Stargazers:2039Issues:0Issues:0

rustlight

physically-based rendering engine implemented with Rust.

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hlslpp

Math library using HLSL syntax with multiplatform SIMD support

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polyfem

A polyvalent C++ FEM library

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CMakeStarterTemplate

A starter template for using LuisaCompute as a submodule with the CMake build system.

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Bend

A massively parallel, high-level programming language

Language:RustLicense:Apache-2.0Stargazers:16767Issues:0Issues:0

gradientdomain-mitsuba

Gradient-domain path tracing (G-PT) and gradient-domain bidirectional path tracing (G-BDPT) for Mitsuba renderer

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pykan

Kolmogorov Arnold Networks

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MambaOut

MambaOut: Do We Really Need Mamba for Vision?

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