There are 4 repositories under nintendo-wii topic.
BrawlBox/BrawlTools Fork, Wii File Editor
Arduino library for communicating with Nintendo extension controllers
WIP 1:1 decompilation of Super Paper Mario
Titan IDE is a 2D game engine for the Sega Dreamcast, Nintendo Wii and PC.
Documentation of various parts of Mario Kart Wii
A level editor for Super Mario Galaxy 1 & 2.
Open Shop Channel Applications Repository
BrawlBox Fork, now deprecated in favor of a rebase
Custom code framework for Super Mario Galaxy 2.
A Standalone RARC and U8 Editor for Nintendo Wii and Nintendo GameCube Archives.
A fast, cross-platform desktop homebrew multitool for Nintendo Switch, WiiU, Wii, and hopefully more, written in python.
WiiStation (formely WiiSXRX_2022), a fork of WiiSXRX, based on PCSX-ReARMed, for the Nintendo Wii/Wii U
Large code extension for Super Mario Galaxy 2.
An arduino project to allow the connection of Wii accessories as USB HID game controller devices using UnoJoy and Wire (I2C). Nunchucks and arcade sticks are supported and tested, classic game controller support is untested. Update rate is approximately 100Hz.
Object Database for Super Mario Galaxy 1/2.
A homebrew app sender for Wii and Wii U
Research emulator for the ARM9 core in the Nintendo Wii
A Firefox extension that plays Wii Shop Channel music on all Amazon storefronts.
WBFS_Manager_3_64bit_en_WIN
A disassembler for binary evt scripts in a Super Paper Mario RAM dump
Source for Mario Kart Wii gecko codes I made
An assembler for Super Paper Mario text evt scripts
PowerPC Assembly Tools
Header and symbol library for Super Paper Mario
Python library for Nintendo's BCSV/JMap format.
Set of more than 20 python scripts used to edit Mario Sports Mix files or any Wii game !