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This is a chain programming style callback System for Animator of Unity ,await /async supported
2D Skeletal Animation Unity Runtimes for Creature
VR IK using native Unity Mecanim IK
Bake skinned mesh animations to 2D textures
A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.
Convert vmd file to csv and used for Unity Mecanim,such as morph,motion
2048 game includes settings menu to change board size, animations, confetti, and high score tracker.