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A GPU-based rendering app that draws with varying sizes and densities to create different shades and textures in the artwork.
This is a short astro-physical program showing how to compute the adhesion model, describing the large-scale structure of the Universe, using regular triangulations in CGAL (www.cgal.org), as well as using the Convex Hull algorithm present in Python's Scipy.
Viterbi Decoding for Convolutional Codes
Map's generator in Python using Voronoi polygons and Lloyd relaxation