There are 2 repositories under include topic.
🏁 serve markdown as html (GitHub style), index directories, live-reload as you edit
Easily include external HTML into your pages.
Anticheat system
Enables functionality similar to that of snockets / sprockets or other file insertion compilation tools.
A variant of include_bytes!/include_str! with compile-time deflation and runtime lazy inflation
Compose multiple YAML files into one with $include tag. Split Swagger/OpenAPI into multiple YAML files.
This is a small C++ based commandline-tool which analyzes include statements in C/C++ code.
Markdown-it plugin which adds the ability to include markdown fragment files
Python Markdown extension to include local or remote files
Dockerfile factorization superset
Visual Studio extension to format, prune, and inspect include directives.
Embed property list files like Info.plist directly in your Rust executable binary
Expose mongoose query API through HTTP request.
Texture bug fixes
A library is a collection of high-quality scripts for vehicles in SA:MP. It adds new functions and systems to work with any vehicles in the game. Besides, they are all optimized.
A set of useful utility functions for SA-MP
Entity Framework Core extension for improving Include syntax.
Dockerfile syntax extension for combining multiple Docker images into one. (INCLUDE <image>)
[Unreal Engine tool] Include that 3rd-party library in a decontaminated macro environment
NS Killer is a Kubernetes project to kill all namespaces living over X times. Quite useful when auto-generating development environments on the fly and giving them a lifecycle out-of-the-box from Kubernetes or even Helm.
A Hexo plugin for including raw content of any text file into a post
A tiny library which provides utility types/functions for request and response query handling.
StudioHdr is a SourcePawn library (.inc) that lets developers get information about entity models.
Easily load markdownfiles in Markdown .
A SA-MP library that adds a simple targeting and threat artificial intelligence system to the NPCs
Dialogs with a new design
Enables the creation of custom markers for SA-MP.
With this library you can finely tune weapon damage based on distance. Using min/max range values, a weapon's damage varies depending on the distance between the shooter and the target.
Include multiple files from specified directories, in order, with variables injected into a limited include scope.
Dynamic Dialog Pages for San Andreas MultiPlayer
pawn library for evaluating mathematical expressions