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Fusee aims at becoming a multiplatform 3D realtime engine with a strong emphasis on content transformation and manipulation. Fusee is written mainly in C# and can be programmed in C#. Fusee builds bridges to make your code run in environments that don't support C#, like Content-Creation-Software, C++, Plug-In-APIs and native HTML5/WebGL Javascript code.
A payload injector for Nintendo Switch on MacOS with a GUI. Full native implementation using Swift.
Web Payload Loader for Nintendo Switch Console coded with React, Tailwind and Next.js
Projet d'études, création d'un système autonome de stabilisation active pour fusée