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🦍🍌 Learn to make Donkey Kong in Unity.
A Donkey Kong Country Clone in Unity for learning purposes
[Uc3m] The Classic Donkey Kong game
Use of reinforcement learning with PPO to train an Agent that can beat the first level of Donkey Kong
Recriação do jogo Donkey Kong utilizando buscas em Prolog 😎
Donkey Kong character menu select application.
A reduxed-remixed-remake of Donkey Kong, the original arcade game from 1981, built with Redux Toolkit and (S)CSS.
Rust subcomponent of DK-BASIC for processing and applying user config file
Donkey Kong Arcade Game made using BGI Graphics in C/C++
An exciting arcade game where players control Jumpman (Mario) to save the damsel in distress from the clutches of the giant ape Donkey Kong. Players must navigate through construction-themed levels while avoiding barrels thrown by Donkey Kong to reach the top and rescue the damsel.
Browser / online game for Donkey Kong Country
A simple arcade-type game pick up from openclassroom course
🦍 Jogo Donkey Kong - 3D (Com uma fase) feito com OpenGL/Glut
Donkey Kong is a classic arcade game released by Nintendo in 1981. Players control a character named Jumpman, later known as Mario, as he tries to rescue a damsel in distress from a giant ape named Donkey Kong.
Retro game of Donkey Kong made in python
Realización del mockup de una consola como proyecto para el bootcamp de Full Stack Developer de GeeksHubs Academy.
A remix of the classic arcade game 'Donkey Kong' revolving around Muckrakers fighting political machines in the 1900's. Created in four days for academic courses.
I made this in 8th grade. I keep it around for the sake of preservation.
Donkey Kong AI(DDQN, RL, NEAT).University group project for Artificial Intelligence (third-year course)
Crush these Donkey Kongs in this whack a mole!
A custom classifier built for Watson Visual Recognition.
🎮 The classic Diddy Kong platformer transformed into a 3D first-person adventure game.
RL model for playing Donkey Kong using DQN
A Python program to play the first or second level of Donkey Kong Country (SNES, 1996), Jungle Hijinks or Ropey Rampage, using the genetic algorithm NEAT (NeuroEvolution of Augmenting Topologies) and Gymnasium, a maintained fork of OpenAI's Gym.