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NES "Battle City" built on plain TypeScript
Clone of Battle City game on Unity. Its a testing task for freelance. See code, not game!
NES Battle City 1990 working game prototype, written on golang
Clone of Battle City game on Unity. Made the game infinite runner with Procedural Generation with Dynamic Difficulty And leaderboard
Allegro implementation of the classic shooter Battle City published on 1985.
Simplified pygame clone of Battle City
Простая игра в стиле 2D "танчиков"
BattleCity (clone of the 1985 tank arcade game). Written in daScript scripting language, requires DasBox to run.