There are 1 repository under avg topic.
A Future-oriented Adventure Game Framework based on React & Pixi.js. Docs: https://avgjs.github.io/docs/
Programmer-friendly framework for visual novels (VN) / text-based adventure games (AVG) on Unity
The cross-platform engine that aims to AVG/ADV, Galgame, Audiobooks.
🎮Scripting framework based on Unity for galgame/adventure game(AVG) development | 基于 Unity 的 Galgame/视觉小说游戏开发框架 | Unity ベースの美少女ゲーム/アドベンチャーゲーム開発のフレームワーク
A visual programming AVG engine / VM based on .NET
Scripting system for expressing AVG stories, a DSL for AVG.js
Flower is a dialog system which support the keywords format like KrKr engine in Unity.
Bypassing antivirus detection: old-school malware, new tricks
A dialog system which supported the keywords in KrKr engine in Unity.
lua framework for AVG games
Powerful, flexible, cross-platform visual novel/galgame engine based on cocos2d-x and luajit
Gamma distribution expected value.
Logboek dataverwerkingen standaard
Chi distribution expected value.
Kumaraswamy's double bounded distribution expected value.
Calculate the arithmetic mean of a single-precision floating-point strided array, ignoring NaN values and using ordinary recursive summation with extended accumulation.
Calculate the arithmetic mean of a single-precision floating-point strided array.
Calculate the arithmetic mean of a single-precision floating-point strided array using an improved Kahan–Babuška algorithm.
Calculate the arithmetic mean of a single-precision floating-point strided array using a one-pass trial mean algorithm with pairwise summation.
Calculate the arithmetic mean of a single-precision floating-point strided array using a two-pass error correction algorithm.
Calculate the arithmetic mean of a single-precision floating-point strided array using Welford's algorithm.
Calculate the arithmetic mean of a single-precision floating-point strided array, ignoring NaN values.
Calculate the arithmetic mean of a single-precision floating-point strided array, ignoring NaN values and using ordinary recursive summation.
Calculate the arithmetic mean of a single-precision floating-point strided array, ignoring NaN values and using Welford's algorithm.