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A reference client implementation for the playback of MPEG DASH via Javascript and compliant browsers.
Stream videos in HLS & DASH formats into Unity apps including Widevine DRM protection.
A real time encoder for Adaptive Bitrate Broadcast
This repository contains a simple project with a number of iOS examples that can be used for testing and reference.
This repository contains a simple project with a number of Android examples that can be used for testing and reference.
Include HLS and DASH video streaming inside your Unreal games with NexPlayer plugin.
Reimplementing existing learning-based ABR algorithms for dynamic video streaming. These algorithms were implemented with Pytorch and python3
Pensieve on python 3.8 & tensorflow 2.7
The NexPlayer HTML5 Player is a fully customizable media player that enables HLS and MPEG-DASH streaming with broadcast quality video across all platforms, browsers and devices.
Include HLS and DASH video streaming with DRM protection inside your Unity Games, Metaverses, and VR/AR apps.
HLS and DASH video streaming plugin for Unreal Engine games and metaverses. Working with Media Playback functionality in Unreal Engine.
Code for 'Deep Reinforced Bitrate Ladders for Adaptive Video Streaming'
This repository is the code for the article "Subcortical responses to music and speech are alike while cortical responses diverge" by Shan et al (2024).
A video player built with dash.js to play MPEG-DASH files for ABR- Adaptive Bitrate Streaming which is used by most of the popular streaming platforms such as YouTube, Netflix, Twitch, etc.
Algorithms and Data Structures Laboratory: Binary Search Tree vs B-Tree & Insertion-sort vs Quick-sort
Implementation of the paper "MERINA+: Improving Generalization for Neural Video Adaptation via Information-Theoretic Meta-Reinforcement Learning" - N. Kan, et. al., 2023