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A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.
A flight controller for a 3d vector modell
C++ 3D Vector class and utilities for common vector operations such as euclidean distance, multiplication of vectors, dot, cross, vector-plane intersect, triangle distance, to/from cartesan & spherical coordinates and more.
This was made as part of the csc3221 programming for games. This is an implementation of a 3D vector in C++
Had a realisation that I lack a good vector class and been having to rewrite parts of it every now and then, so I wrote a simple Vector Class for 2D and 3D Vectors.
A simple 2D and 3D vectors library made in JS