sthompson717 / Unity-VR-Beat-Saber-Style-Game

Jacksonville State University CS 439 Game Design II Fall 2022 Unity VR Oculus Integration

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Beat-Saber-Clone

Jacksonville State University CS 439 Game Design II Fall 2022 "Beat Saber" Style Game created in Unity VR with Oculus Integration

Screenshot (9)

Laser Pointer UI Start and Game Over Menus

Screenshot (8)

Player uses blades attached to controllers to slice floating and rotating cubes in time with the music to score points. Score is based on the angle at which the player collides with the cube in the direction of the arrows. Score multiplier and combo streaks increase with consecutive correct hits. Final score, longest streak, and hit/miss ratio are shown on game over menu.

Langdon by xIntelecom - https://www.fontsquirrel.com/fonts/langdon Dark Ambient by Aleks41 -https://freesound.org/people/Aleks41/sounds/470643/ Old MacDonald by The Green Orbs - https://www.youtube.com/watch?v=ZTZDCLoFOv0

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Jacksonville State University CS 439 Game Design II Fall 2022 Unity VR Oculus Integration


Languages

Language:C# 95.1%Language:ShaderLab 4.5%Language:HLSL 0.3%